The Integrated Application of Virtual and Augmented Reality Technologies in Sports Education

Authors

  • Gangzhi Na Shanxi Xuanchao Network Technology Co., Ltd. H23, Xiguan Square, Xin'an Street, Xiaoyi, Shanxi, China Author

DOI:

https://doi.org/10.71222/77f36g05

Keywords:

Virtual Reality, Augmented Reality, smart sports education, skill training, data-driven, immersive experience

Abstract

With the rapid advancement of Virtual Reality (VR) and Augmented Reality (AR) technologies, smart sports education is undergoing transformative changes. This paper systematically explores the integrated application of VR and AR in sports education, focusing on practical cases and effectiveness in skill training, tactical rehearsals, and physical fitness assessment. The study demonstrates that VR and AR provide immersive, personalized, and data-driven training environments that significantly enhance athletes' learning outcomes and engagement. Meanwhile, challenges such as hardware costs, interaction experience, instructor training, and data privacy are critically analyzed. The paper further discusses future development trends and promotion strategies, emphasizing the importance of interdisciplinary collaboration and technological innovation to support sustainable advancement in smart sports education.

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Published

20 January 2026

How to Cite

Na, G. (2026). The Integrated Application of Virtual and Augmented Reality Technologies in Sports Education. Pinnacle Academic Press Proceedings Series, 7, 1-11. https://doi.org/10.71222/77f36g05